MOUSE GUARD

Assistant Art Director | Feature | PD: Dan Dorrance

This was my first virtual production features I got the chance to work on. As an assistant art director I was tasked with developing the materials of the world and making sure we had the right 3D assets for the VFX companies. I also got to model some of the hardware assets we created for some of the sets. This film was entirely made in Unreal set by set. Ultimately we had a month left before finishing production when Fox was acquired by Disney and then ultimately they cancelled the movie. It was 90% close to being finished.